AI Insights · Timothy · October 2022
Top 5 2D Anime Games on iOS in Slovakia - Q3 2022
Discover the performance trends of the top 5 2D anime games on iOS in Slovakia for Q3 2022, including weekly downloads, revenue, and active users.
The third quarter of 2022 offered intriguing insights into the performance of the top 5 2D anime games on the iOS platform in Slovakia. Here’s a detailed look at their trends in downloads, revenue, and active users.
Gacha Life by Lunime Inc. experienced a notable fluctuation in weekly downloads, starting from 69 in late June and dipping to as low as 5 in mid-July, before climbing back to 45 by the end of September. Revenue spiked initially to $31 in the last week of June but faced a sharp decline, with no significant revenue thereafter. Active users showed a slight decline from 441 at the beginning of the quarter to 407 by the end of September.
Lily Diary from SeyeonSoft Co., Ltd. had its highest weekly downloads at 156 in late June, followed by a significant drop and some fluctuations, ending with no downloads in the last three weeks of the quarter. Revenue peaked at $24 in early August but was generally inconsistent. Active users decreased from 300 at the start of the quarter to 171 by the end.
One Punch Man - The Strongest by Shanghai Moonton Technology Co., Ltd. showed promising growth as a new release in September. Weekly downloads increased from 104 in the week of its release to 207 by the end of the month. Revenue also saw a substantial rise from $27 to $112 in the same period. Active users grew from 101 to 220 within the first two weeks of its launch.
Gacha Club, another title from Lunime Inc., saw a modest performance in downloads, starting at 44 and fluctuating throughout the quarter, ending with 19 downloads in the last week of September. Active users showed a slight decline from 611 in late June to 569 by the end of the quarter.
Purrfect Tale by BadMouse Co., Ltd. had its highest weekly downloads at 127 in late July, but the numbers dwindled to zero by the end of September. Revenue remained relatively steady with minor fluctuations, peaking at $24 in early August. Active users decreased from 65 in late June to 36 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.